ICU Gigasoft is a team of hobbyist game developers. We make games for fun and for everyone!
ICU Gigasoft Forum & Community
Get all the latest info on Epic Paper Mario & Starlite Worlds here!
Popular Games & Releases!
Post: Super Mario RPG: The Starlite Worlds (Full Game 1.4.1) FULL NEW GAME!!!
Post:Super Mario RPG: The Seven Sages (v1.7.0)
Post: C Division's Zelda: Courage, Power, and Wisdom FULL GAME v2.0 (Fixed Link!)
DEMO: Donkey Kong Country Web Engine
Download: C Division's Cyderian Chronicles DEMO v1.0
Download: K'oss v0.7
Download: The Legend of Zelda: Link's Daibouken Feature Demo v1.2b
Post:Super Mario RPG: The Seven Sages (v1.7.0)
Post: C Division's Zelda: Courage, Power, and Wisdom FULL GAME v2.0 (Fixed Link!)
DEMO: Donkey Kong Country Web Engine
Download: C Division's Cyderian Chronicles DEMO v1.0
Download: K'oss v0.7
Download: The Legend of Zelda: Link's Daibouken Feature Demo v1.2b
Monday, May 21, 2007
A few more screens trickle in...
A couple of more screens. These were taken from Hyrule Field. I haven't really worked on the game much, but I will probably do some more mapping on Hyrule to make it bigger. I plan on it being ginormous.
Sunday, May 20, 2007
Friday Media: Mario Bros Video + Image
Friday, May 11, 2007
Friday Media: Naruto AMV
If there's any evidence that RPG Making has been taking a back seat for almost a month, this may be it. The Friday Media piece is no way related to game making, but, then again, was it supposed to be? Besides, this is a music video of a game (Narutimate Accel) and I made it, so why not?
Song: "Pump It" by the Black Eyed Peas
And now for a random GIF I made:
Song: "Pump It" by the Black Eyed Peas
And now for a random GIF I made:
Monday, May 7, 2007
Update drought, I won't deny it.
Thanks to the mounting pressures of schoolwork and such, I haven't had much time or desire to work on Zelda or Mario. Interest in game making tends to come in spurts for those of us who aren't paid (nor want to be) for our hard work. It seems as if releasing that demo really did me in for a while because I haven't done much work on Daibouken since. I will try to refocus my energies on Mario which may prove more fun to work on after a long hiatus.
Subscribe to:
Posts (Atom)