C-Division aqui,
Fresh off of my computer and onto Youtube, we just made a Scene Preview video for Mario. This is basically showing some scenes that mostly weren't in the demo. Enjoy!
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Post:Super Mario RPG: The Seven Sages (v1.7.0)
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Download: K'oss v0.7
Download: The Legend of Zelda: Link's Daibouken Feature Demo v1.2b
Friday, October 31, 2008
Wednesday, October 22, 2008
Mario: Seven Sages DEMO v 1.0! (100 Post for U-Division)
C Division Here,
It's here! This will give the first playable demo of what is to come.
Click HERE to download
Features:
-One "Adventure"
-Partial Custom Menu implementation
-Complete Battle System (DBS modification)
This demo shows off some of the basic features and story of the game.
It's here! This will give the first playable demo of what is to come.
Click HERE to download
Features:
-One "Adventure"
-Partial Custom Menu implementation
-Complete Battle System (DBS modification)
This demo shows off some of the basic features and story of the game.
Monday, October 20, 2008
Super Mario RPG: The Seven Sages Demo... is coming!
C-Division, here!
I'm letting you faithful SMRPG:SS fans know that your 3 years of waiting is about to be rewarding. I've talked it over with U Division and we've decided that, heck, we might as well put out a demo. There's really been nothing stopping us from doing it before, and with my help there's definitely nothing in our way. In fact, we began checking for bugs and fixing them yesterday, to prepare the first part of the game for the public. Some time later this weeek, or even as early as tomorrow, we will release the Super Mario RPG: The Seven Sages Demo (v1.0).
I wont' give it all away now, but here are some things that might interest you about it.
-U Division's Custom Menu is up and ready for the demo, although some parts of it are disabled.
-There are Bagdes, although different than Paper Mario's or Superstar Saga's.
-There is a Boss Battle in the demo.
-There is an easy side-quest you can find.
-Edit: The Arcade will be there! (You can play Super Mario Bros. EX)
The demo should have about a half hour of play, just enough for you guys to grasp the plot and experience it. Check back for more updates.
I'm letting you faithful SMRPG:SS fans know that your 3 years of waiting is about to be rewarding. I've talked it over with U Division and we've decided that, heck, we might as well put out a demo. There's really been nothing stopping us from doing it before, and with my help there's definitely nothing in our way. In fact, we began checking for bugs and fixing them yesterday, to prepare the first part of the game for the public. Some time later this weeek, or even as early as tomorrow, we will release the Super Mario RPG: The Seven Sages Demo (v1.0).
I wont' give it all away now, but here are some things that might interest you about it.
-U Division's Custom Menu is up and ready for the demo, although some parts of it are disabled.
-There are Bagdes, although different than Paper Mario's or Superstar Saga's.
-There is a Boss Battle in the demo.
-There is an easy side-quest you can find.
-Edit: The Arcade will be there! (You can play Super Mario Bros. EX)
The demo should have about a half hour of play, just enough for you guys to grasp the plot and experience it. Check back for more updates.
Saturday, October 18, 2008
Mario: Seven Sages new Battle Video
C-Division here,
In anticipation of the upcoming demo, U-Division has just made an updated video of the basic battle system. There are still some elements to it not expressed in the video. We can't give everything away can we?
Notes:
-Powerups such as the critical hit (As seen in the video) happen randomly during the heat of battle very similarly to Mario RPG for the Super Nintendo.
-This video shows the first glimpse of Bowser in action. Most of the attacking sprites are custom-made courtesy of U-Division.
-The characters are done with battle animations, not charsets for smoother animation. This question has been asked a lot.
If you have any questions, please comment.
Click HERE to see the video on youtube or watch it below.
In anticipation of the upcoming demo, U-Division has just made an updated video of the basic battle system. There are still some elements to it not expressed in the video. We can't give everything away can we?
Notes:
-Powerups such as the critical hit (As seen in the video) happen randomly during the heat of battle very similarly to Mario RPG for the Super Nintendo.
-This video shows the first glimpse of Bowser in action. Most of the attacking sprites are custom-made courtesy of U-Division.
-The characters are done with battle animations, not charsets for smoother animation. This question has been asked a lot.
If you have any questions, please comment.
Click HERE to see the video on youtube or watch it below.
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